New Player Introduction
Congratulations! You just joined one of the most anticipated games to come along since 1977. And because you are reading this, you must have some idea of the enormity of this game. Games have come a long way since you first took on the Death Star in full wire frame, coin-op splendor! This game isn't as cut and dried as your standard action title either, so fight the urge to load up the game and dive right in. You'll be much better off if you give us a few minutes to help you plan ahead.
This section is here for two reasons. First, we outline the basics of an MMORPG for anyone who is new to the genre. Secondly, we would like to give those who have played other MMORPGs an idea of how Star Wars Galaxies differs from those that have come before it. The creators of this game are no strangers to the world of massively multi-player gaming, so don't expect this to be a clone or amalgam of previous titles. Star Wars Galaxies will take your online experience light years beyond anything you have played previously.
If you are new to role-playing games, the concept of character creation may be new to you. The character you create will be a representation of you, but what specifically about you will be reflected in your online creation? This is the all-important question. Will you be an adventurer who lives to explore the universe? Will you be an pilot or a shipwright, a fighter or an entertainer? You have many choices to make and, for the most part, your style of gameplay will lead you in the right direction. However, creating the correct type of character at the start gives you innate advantages. So, start thinking about what type of character you would like to play.
Find more detailed information on the choices that are available in the “Character Creation” and “Professions” chapters in this guide.
With character creation, you create a character geared to the sort of playing you would like to do. For example, you may want to jump in a few nights a week, take out some things, and be done. Or, you may want to spend a lot of time conversing with others, while performing a needed service (both viable options in Star Wars Galaxies). And although we haven’t delved into the specific choices you have to make in order to tailor a character to your playing style, you are ahead of the game if you have given this some thought.
The second thing to consider during character creation is personality. The most common choice is to be you, whatever that entails. If you are naturally witty and a “people-person,” you may want to choose a character who can bank on those skills (think Officer or Medic). If you are a person of few words and prefer to let your actions speak for themselves, try Commando or Bounty Hunter. Your personality does not need to dictate your character. You can play whatever class you wish, just as you are. The upside to this approach is simple: “Just being you” is not a charade, so it is easy to maintain.
If you are more adventurous, and think to yourself, “You know, I am myself 24 hours a day. I don’t need to play as myself too!” then you may be a natural roleplayer. You may be witty and kind in real life, but the idea of a jaded and hardened adventurer appeals to you. Your character may have no time for idle chatter, and little tolerance for those with inferior battle skills. Your mood is mostly sour, and your wit is biting, when and if it appears. Role-playing of this kind is tougher to pull off, as you must keep up the act for as long as it suits you. But don’t let that deter you; the world is destined to be richer with you in it.