SWG: Vision of Hope - Powered by vBulletin

User Tag List

Thread: HotFix 0.6

Results 1 to 7 of 7
  1. #1
    Banned Player
    Join Date
    Jul 2017
    Posts
    169
    Mentioned
    44 Post(s)
    Tagged
    0 Thread(s)

    HotFix 0.6


    Hello Everyone:

    The Indominus Server was taken offline today on Tuesday, September 19, 2017 at 01:00AM EST, so that Hotfix 0.6 can be pushed. As long as there are no complications with the update, then the server will be brought online with as little delay as possible. For the first 5-10 minutes, the server will be restricted access to Staff only, which was completed, and is now open to the public. The complete patch notes can be found below:

    Patch Notes

    Iosnowore

    • Added GrantQuest GM Command for CSRs.
    • Fixed issue where some players wouldn’t receive publish rewards.
    • Fixed issue where veteran reward system wasn’t running. (Veteran Rewards themselves are still bugged).
    • Fixed Issue with AT-ST Pilot Helmet not spawning in the RLS (cause of some RLS chests being empty).
    • Fixed Issue with typo’s in the Hide Rack Schematics of the Rare Loot System.
    • Increased Harvester Extraction Rates by 50%, this is a Permanent Increase as per SOE’s Publish 27.

    Tyrone

    • Fixed Jabba’s Sail Barge cell issues.

    May the Force be with you all!!

    SWG: VoH STAFF

  2. #2
    Player Erotica's Avatar
    Join Date
    Jul 2017
    Posts
    302
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    sweet one step away from fixed harvester rates.

  3. #3
    Player Tiestee's Avatar
    Join Date
    Jul 2017
    Posts
    270
    Mentioned
    30 Post(s)
    Tagged
    0 Thread(s)
    Oh that harvester increase is sweeeeet!

  4. #4
    Player
    Join Date
    Sep 2017
    Posts
    38
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    I believe the harvester increase is not retro-active, so they will have to picked up and placed back down again

  5. #5
    Development Lead Iosnowore's Avatar
    Join Date
    Jul 2017
    Location
    Durham, NC
    Posts
    241
    Mentioned
    63 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Ibirx View Post
    I believe the harvester increase is not retro-active, so they will have to picked up and placed back down again
    That is incorrect. You will not have to replace harvesters.

    Think you have what it takes to be a developer? Please take a look here.

  6. #6
    Player
    Join Date
    Sep 2017
    Posts
    38
    Mentioned
    2 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Iosnowore View Post
    That is incorrect. You will not have to replace harvesters.
    OH ok, I will need to recheck, but mine didn't seem to show an increase until they were replaced

  7. #7
    Player
    Join Date
    Aug 2017
    Posts
    60
    Mentioned
    10 Post(s)
    Tagged
    0 Thread(s)
    As for harvester rates, math-wise I suck.... if I plopped one down @x2 would it be best for me to leave the harvester as is or pull it up or stop and restart it?
    I know I would lose the x2 but don't know if the adjusted 50% rate would be better.
    Or do I need to do nothing and I get x2 and the bonus?
    Right now with a BER 44 Elite on a 90% spot my rate is about BER 107.
    Thanks
    Last edited by zaca; 09-20-2017 at 12:08 AM.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •